Click the wheel or press Space Tap the wheel to spin
Yes or No Wheel
Two slices, one answer. Spin when you have talked yourself in circles and just need the decision made.
What the yes or no wheel actually does
The wheel holds two slices, Yes and No, and lands on one of them at random. That is the whole mechanism. There is no algorithm reading your question, no hidden weighting, and nothing that tries to work out what you were hoping for.
Each spin draws from your browser's cryptographic random number generator, the same source a password manager uses. The winning slice is chosen first and the wheel is then animated to land on it, so the result is decided by the draw rather than by how long the animation happens to run. A slow connection or a stuttering frame rate cannot nudge the odds.
With two equal slices you get a straight fifty-fifty. Add a third option like Maybe and it becomes one in three. Weight a choice to make it more likely, and the odds shift exactly as much as the weight says they should.
How to get an answer in three seconds
Tap the wheel, or press the space bar. It spins, slows, ticks past the last few slices and stops. The answer appears on a card you can dismiss and spin again.
If you want more than Yes and No, type into the entries panel and the wheel rebuilds as you go. Paste a whole list and every line becomes a slice. The list stays in your browser, so it is still there tomorrow.
Three settings worth knowing
- Keep, Remove or Count decides what happens after a spin. Keep leaves the wheel alone. Remove takes the winner off, which is how you draw a running order without repeats. Count tallies each result so you can see the split over many spins.
- Repeat draws your list around the wheel several times. It changes nothing about the odds, but a wheel with twelve slices is far more satisfying to watch than one with two.
- Weight gives a choice more of the wheel. Set Yes to 3 against No at 1 and Yes wins three times as often - useful when you want the nudge to be honest rather than hidden.
When a yes or no wheel is genuinely the right tool
Chance is at its best when a decision is small, reversible, and has been sitting unresolved for longer than it deserves. The cost of choosing wrong is low; the cost of continuing to deliberate is the whole afternoon.
Where people actually use it
- Breaking a deadlock. Two people, two opinions, no new information coming. A spin ends it without either side having to concede the argument.
- Beating decision fatigue. After a day of judgement calls, the small ones get harder, not easier. Handing one to the wheel costs nothing and clears the queue.
- Classroom and team use. Should we review or move on? Who presents first? A visible random draw is easier to accept than a call from the front of the room.
- Games and forfeits. Truth or dare, who buys the round, whether the rule applies this time. The wheel is the referee nobody argues with.
- Surfacing what you wanted. The most useful trick on the page, and it does not need the result at all. See below.
The trick: watch your reaction, not the wheel
There is a well-known move among people who make decisions for a living. Spin the wheel, look at the answer, and pay attention to the half second before you think anything deliberate.
If the wheel says No and you feel a flicker of disappointment, you wanted Yes. If it says Yes and your first instinct is to spin again, you did not. That reflex is information you could not get by thinking harder, because deliberation is exactly what was drowning it out.
Used this way the wheel is not deciding anything. It is a device for making a preference you already held visible to you. The result can be ignored entirely and the spin will still have done its job.
When to close the tab instead
A random answer is a poor fit for anything expensive, hard to undo, or affecting somebody who did not agree to the spin. Medical questions, money, relationships, contracts, anything legal - a coin has no stake in the outcome and no information about it.
The honest test is whether you would be comfortable telling the people affected that a wheel chose. If that sentence makes you wince, the decision is above the wheel's pay grade.
There is one narrow exception, and it is the reaction trick above. For a genuinely difficult choice, a spin can be worth it purely to see how you feel about the answer - as long as what you act on is the feeling, not the wheel.
What is on the Yes or No Wheel
- Yes
- No
Questions
Yes or No Wheel FAQ
Is the yes or no wheel really random?
Yes. Each spin uses your browser's crypto.getRandomValues(), the cryptographic generator used for security tokens, rather than the ordinary Math.random(). The winner is drawn first and the animation is then solved to land on it, so frame rate and spin duration cannot affect the odds. Integers are drawn by rejection sampling, which avoids the small bias a plain modulo introduces.
Can I add more than Yes and No?
Yes. Type or paste any list into the entries panel and the wheel rebuilds immediately. Add Maybe, Ask again later, or a hundred names - there is no practical limit beyond what stays readable on the rim.
Does the wheel remember my list?
Your list, tally and settings are saved in your browser's local storage, so they survive a refresh and are there next time. Nothing is sent to a server, and clearing your browser data clears them.
Is it free, and are there ads?
It is free with no sign-up, no account and no ads. There is no paid tier and no feature held back.
Can I share a wheel with someone?
Yes. The share button copies a link with your list encoded in it. Anyone opening that link gets the same wheel, already built, without needing an account.
Does it work on a phone?
Yes. The layout is mobile-first, the wheel scales to the screen, and there is a fullscreen mode that hides everything except the wheel. Once loaded the page works offline, since every spin is computed in your browser.
Can I make one answer more likely than the other?
Yes, using weights. A choice weighted 3 against a choice weighted 1 takes three times the wheel and wins three times as often. The wheel shows the split visually, so a loaded wheel always looks loaded.
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